Dwarf

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Roster 
Prix
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12Dwarf Blocker Linemen434+5+10+block, tackle, thickskullGSA70k
2Blitzers533+4+10+block, thickskullGSAP80k
2Runners633+4+9+surehands, thickskullGPAS85k
2Troll Slayers534+-9+block, dauntless, frenzy, thickskullGSA95k
1Death Roller475+-11+breaktackle, dirtyplayer (+2), juggernaut, loner (5+), mightyblow (+1), nohands, secretweapon, standfirmSAG170k

Trié par: +group, +cost, +position
Available Star Players 
id
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Deeproot Strongbranch275411block, loner (4+), mightyblow (+2), standfirm, strongarm, thickskull, timmberReliable: If Deeprootfumbles a Throw Team-mate action, theplayer that wasto be thrown will bounce as normal but will automaticaly land safely.280k
Grak554410bonehead, kickteammate, loner (4+), mightyblow (+1), thickskullTwofor one: Grak and Crumbleberry must be hired as a pair and count for two Star Players. However, it either Grak or Crumblerry is removed from play due to suffering KO'd or Casualty! result on the Injury table, the other replace the Loner 4+ trait with the Loner 2+ trait.250k
Crumbleberry52367dodge, loner (4+), rightstuff, stunty, surehandsTwofor one: Grak and Crumbleberry must be hired as a pair and count for two Star Players. However, it either Grak or Crumblerry is removed from play due to suffering KO'd or Casualty! result on the Injury table, the other replace the Loner 4+ trait with the Loner 2+ trait.0k
Griff Oberwald74239block, dodge, fend, loner (3+), sprint, surefeetConsummate Professional: Once per game, Griff may re-roll one dice that was rolled either as a single dice roll, as part of a multiple dice roll, or as part of a dice pool (this cannot be a dice that was rolled as part of an Armour, Injury or Casualty roll)280k
Grim Ironjaw543-9block, dauntless, frenzy, loner (4+), multipleblock, thickskullSlayer: Once per game, when an opposition player with a Strength characteristic of 5 or more is Knocked Down as the result of a Block action performed by Grimyou may apply an additionnal +1 modifier to either the Armor roll or Injury roll. This modifier may be applied after the roll has been made.200k
Helmut Wulf633-9chainsaw, loner (4+), pro, secretweapon, standfirmOldpro: Once per game, Helmut may use this Pro skill to re-roll a single dice rolled as part of an Armour roll140k
Karla Von Kill64349block, dauntless, dodge, jumpup, loner (4+)Indomitable: Once per game, when Karla successfully rolls to use her Dauntless skill, she may increase her Strength characteristic to double that of the nominated target of her Block action210k
Mighty Zug454610block, loner (4+), mightyblow (+1)Crushing Blow: Once per game, when an opposition player is Knocked Down as the result of a Block action performed by Zug, you may apply an additionnal +1 modifier to the Armour roll. This modifier may be applied after the roll has been made.220k
Morg 'n' Thorg663411block, loner (4+), mightyblow (+2), thickskull, throwteammateThe Ballista: Once per game, if Morg fails the Passing Ability test when making a Pas action or a Throw Team-mate action, you may re-roll the D6.340k
Rumbelow Sheepskin633-8block, horns, juggernaut, loner (4+), nohands, tackle, thickskullOnce per game, when an opposition player is Knocked Down as the result of a Block action performed by Rumbelow, you may apply an additionnal +1 modifier to either the Armour roll or Injury roll. This modifier may be applied after the roll has been made.170k
Skrull Halfheight63449accurate, loner (4+), nervesofsteal, pass, regeneration, surehands, thickskullStrong Passing Game: Once per game, after making a Passing Ability test to perform a Pass action, Skrull may choose to modify the dice roll by adding this Strength characteristic to it.150k
Grombrindal the White Dwarf533410block, dauntless, loner (4+), mightyblow (+1), standfirm, thickskullWisdom of the White Dwarf: Once per turn, when one of Grombrindal's team-mate that is in an adjacent square is activated, that player gains either the Break Tackle, Dauntless, Mighty Blow (+1) or Sure Feet skill until the end of their activation.210k
Frank 'n' Stein454-10breaktackle, loner (4+), mightyblow (+1), regeneration, standfirm, thickskullBrutal Block: Once per game, when Frank 'n'Stein makes an Injury roll against an opponent as a result of a Block action, he may choose to add an additional +1 modifier to the injury roll. This modifier may be applied after the roll has been made.250k

Trié par: -star_id
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