Chaos Dwarf

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Roster 
Prix
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16Hobgoblin Linemen633+4+8+GAS40k
6Chaos Dwarf Blockers434+6+10+block, thickskull, tackleGSAM70k
2Bull Centaur Blitzers644+6+10+sprint, surefeet, tackleGSA130k
2Enslaved Minotaur554+-9+animalsavagery, frenzy, horns, loner (4+), mightyblow (+1), tackleSAGM150k

Trié par: +group, +cost, +position
Available Star Players 
id
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The Black Gobbo62339bombardier, disturbingpresence, dodge, loner (3+), sidestep, sneakygit, stab, stuntySneakiest of the lot: If your team includes the Black Gobbo, you may commit two Foul actions per team turn, provided one of your Foul actions is commuted by the Black Gobbo himself225k
Glart Smashrip544-9block, claws, grab, juggernaut, loner (4+), standfirmFrenzied Rush: Once per game, when Glart performs a Blitz action, he may gain the Frenzy skill. You must declare this special rule is being used when Glart is activated. Glart may not use the Grab skill during a turn in wich he uses this special rule.195k
Grak554410bonehead, kickteammate, loner (4+), mightyblow (+1), thickskullTwofor one: Grak and Crumbleberry must be hired as a pair and count for two Star Players. However, it either Grak or Crumblerry is removed from play due to suffering KO'd or Casualty! result on the Injury table, the other replace the Loner 4+ trait with the Loner 2+ trait.250k
Crumbleberry52367dodge, loner (4+), rightstuff, stunty, surehandsTwofor one: Grak and Crumbleberry must be hired as a pair and count for two Star Players. However, it either Grak or Crumblerry is removed from play due to suffering KO'd or Casualty! result on the Injury table, the other replace the Loner 4+ trait with the Loner 2+ trait.0k
Grim Ironjaw543-9block, dauntless, frenzy, loner (4+), multipleblock, thickskullSlayer: Once per game, when an opposition player with a Strength characteristic of 5 or more is Knocked Down as the result of a Block action performed by Grimyou may apply an additionnal +1 modifier to either the Armor roll or Injury roll. This modifier may be applied after the roll has been made.200k
Hakflem Skuttlespike93238dodge, extraarms, loner (4+), prehensiletail, twoheadsTreacherous: Once per game, if a team-mate in an adjacent square to Hakflem is in possession of the ball when Hakflem is activated, that player may immediately be Knocked Down and Hakflem may take possession of the ball. No Turnover is caused as a result of using this special rule.180k
Helmut Wulf633-9chainsaw, loner (4+), pro, secretweapon, standfirmOldpro: Once per game, Helmut may use this Pro skill to re-roll a single dice rolled as part of an Armour roll140k
Lord Borak the Despoiler553510block, dirtyplayer (+2), loner (4+), mightyblow (+1), sneakygitLord of Chaos: A team that includes Lord Borak gains an extra Team re-roll for the first half of the game. If this Team re-roll is not used during the first half, it may be carried over into the second half. However, if Lord Borak is removed from play before this re-roll is used, it is lost.260k
Morg 'n' Thorg663411block, loner (4+), mightyblow (+2), thickskull, throwteammateThe Ballista: Once per game, if Morg fails the Passing Ability test when making a Pas action or a Throw Team-mate action, you may re-roll the D6.340k
Rumbelow Sheepskin633-8block, horns, juggernaut, loner (4+), nohands, tackle, thickskullOnce per game, when an opposition player is Knocked Down as the result of a Block action performed by Rumbelow, you may apply an additionnal +1 modifier to either the Armour roll or Injury roll. This modifier may be applied after the roll has been made.170k
Skrull Halfheight63449accurate, loner (4+), nervesofsteal, pass, regeneration, surehands, thickskullStrong Passing Game: Once per game, after making a Passing Ability test to perform a Pass action, Skrull may choose to modify the dice roll by adding this Strength characteristic to it.150k
Varag Ghoul-Chewer653510block, jumpup, loner (4+), mightyblow (+1), thickskullCrushing Blow: Once per game, when an opposition player is Knocked Down as the result of a Block action performed by Varag you may apply an additionnal +1 modifier to the Armour roll. This modifier may be applied after the roll has been made.280k
Grombrindal the White Dwarf533410block, dauntless, loner (4+), mightyblow (+1), standfirm, thickskullWisdom of the White Dwarf: Once per turn, when one of Grombrindal's team-mate that is in an adjacent square is activated, that player gains either the Break Tackle, Dauntless, Mighty Blow (+1) or Sure Feet skill until the end of their activation.210k

Trié par: -star_id
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